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Audrey Everett
Animation Studio / Pre-Production
Posts
Showing posts with the label
sculpt
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June 07, 2017
3D-Models of the Quarter!
June 01, 2017
Baking Maps into Substance Painter
May 29, 2017
Base Colors in ZBrush
May 22, 2017
Sculpting Details! (Playing with HairBrush)
May 20, 2017
UV Layout in Maya (with Cloak added)
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